Description
The video game is fresh out of the packaging - but what happened before that to get that game into your hands? The Economics of a Video Game takes a fascinating look at the production process and financing of a video game. Various links in the economic chain include development of a prototype, pitching the game to a publisher for funding, development of the software by designers and programmers, testing, advertising, trade shows demonstrations, packaging, and distribution.
Title Details
Author: |
Hulick, Kathryn |
Publisher: |
Crabtree Classics |
Language: |
English |
Copyright: |
2014 |
Number of Pages: |
48 |
Dewey: |
338.477 |
Dewey Range: |
300s |
Binding Type: |
Hardcover |
Interest Age: |
12 |
Accelerated Reader Interest Level: |
Middle Grade |
Accelerated Reader Reading Level: |
6.4 |
Accelerated Reader Point Value: |
1 |
Guided Reading Level: |
S |
Guided Reading Interest Age: |
Grade 4 |
Lexile Level: |
1030 |
Lexile Range: |
Fluent Reader (1000 - 1299) |